How can genetics be applied to solve real-world problems? What does it mean to ‘genetically engineer’ an organism?
Students assume the role of superhero bioengineers tasked with defeating the evil Martian emperor, Nerarg, in this imaginative introduction to gene manipulation and editing. Using pipecleaners to represent genes, students work in teams to construct a plasmid that specifically addresses one of two alien threats. To be successful, teams must accurately assess the available evidence, work within constraints to devise a creative solution and justify the actions taken.
Superhero Plasmids uses a fantastical situation and simple materials to engage students in the thought processes that real scientists use, every day.